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50 x 70 cm format. Illustration by Jean Giraud, Moebius
50 x 70 cm format. Illustration by Jean Giraud, Moebius
50 x 70 cm format. Illustration by Jean Giraud, Moebius
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Raphaël Lacoste a french art director and illustrator, born in Paris, in 1974. He studied at the École des Beaux-Arts de Bordeaux and attended the school of the Cité Internationale de la Bande Dessinée et de l'Image, in Angoulême, to learn 3D animation. 3D. Following his studies in animation, Raphaël Lacoste joined the video game company Kalist...
Raphaël Lacoste a french art director and illustrator, born in Paris, in 1974. He studied at the École des Beaux-Arts de Bordeaux and attended the school of the Cité Internationale de la Bande Dessinée et de l'Image, in Angoulême, to learn 3D animation. 3D. Following his studies in animation, Raphaël Lacoste joined the video game company Kalisto, as an environment artist. A few years later, he take the opportunity to become an art director at Ubisoft Montréal for the game Prince of Persia: The Sands of Time. He won a Visual Effects Society Award in 2006,for his work on cut-scenes from the game Prince of Persia: The Two Thrones. As he wanted to discover the film industry, Raphaël joined the RodeoFX company in Montréal to work as a matte painter and senior concept artist on feature films such as Terminator: Salvation, Journey to the Center of the Earth, and Jupiter Ascending. Today, we can even see his name written in the Ubisoft Company, as Franchise Art Director of Assasin's Creed.
Worlds - The Art of Raphaël Lacoste Foreword by Ian McQueIntroduction by Sparth
SOTA State of the art - A Digital Art Anthology featuring: Marc BRUNNET Ryan CHURCH Jonny DUDDLE Nathan FOWKES Goro FUJITA Simon GOINARD Raphaël LACOSTE Bastien LECOUFFE DEHARME Nikolai LOCKERTSEN Ian MCQUE Jean-Baptiste MONGE Marc SIMONETTI