Los àngeles, by Sylvain Despretz Upgrade: STANDARD to DELUXE version of...
Los àngeles, by Sylvain Despretz Extra sketch for backers only! Choose...
Daya: The first artbook by acclaimed artist Daniel Landerman PREORDER!
Daya: The first artbook by acclaimed artist Daniel Landerman! PREORDER!
Idyl - I'm Age by Jeffrey Jones
Sleeping Beauty by Pierre Lambert,...
Framed Ink: Drawing and composition for visual storytellers by Marcos Mateu-Mestre
The Art of PaperBlue: an instructional companion for the digital artist by Park Jae Cheol
Framed Perspective vol. 1: Technical perspective and visual storytelling by Marcos Mateu-Mestre
Framed Perspective vol. 2: Technical drawing for shadows, volume and characters by Marcos Mateu-Mestre
Animals Real and Imagined: The Fantasy of what is and what might be by Terryl Whitlatch
Principles of creature design: Creating imaginary Animals by Terryl Whitlatch
Science of Creature Design: Understanding Animal Anatomy by Terryl Whitlatch
The Skillful Huntsman, illustrated by Khang Le, Mike Yamada, Felix Yoon and Scott Robertson.
How to Render by Scott Robertson and Thomas Bertling. (Design Studio Press)
SRD Sketch Collection 02 by Scott Robertson.
Nuthin' But Mech: Book Four (Collective).
Nuthin' But Mech: Book Three (Collective).
Nuthin' But Mech: Book Two (Collective).
Heart of Art by Akihito.
Trajectory by Stephan Martiniere.
Tales: The Art of Christian Alzmann by Christian Alzmann.
Battle Milk 3 - Jackson Sze, Christian Alzmann, Matt Gaser, James Gurney (Design Studio Press)
Big Bad World of Concept Art for Video Games vol.2: How to Start your Careeer as a Concept Artist by Eliott Lilly.
Woosh! Spaceships from the Couch by Lorin Wood.
Costume Design and Illustration, collective spearheaded by Constantine Sekeris.
Velocity by Stephan Martiniere.
Kolonie by Patrick Hanenherger and Christian Schellewald.
H-Point by Stuart Macey, revised edition.
Quantumscapes by Stephan Martiniere.