He started his career as a 3d generalist creating detailed models and textures for online multiplayer games. His passion for creating illustrations and concepts quickly became his day job when he became a concept artist at Zu Digital Games. He joined the studio in 2018 and mainly works on detailed 2d/3d prop designs and also creates detailed mechanical and key frame illustrations.
He started his career as a 3d generalist creating detailed models and textures for online multiplayer games. His passion for creating illustrations and concepts quickly became his day job when he became a concept artist at Zu Digital Games. He joined the studio in 2018 and mainly works on detailed 2d/3d prop designs and also creates detailed mechanical and key frame illustrations.