David METZGER

Senior Concept Artist for Pixoloid Studios. After working mainly in the games industry as a freelance designer and as an in-house artist at Pocket Scientists on mobile titles, he joined the studio as the first hired artist in early 2016. Since then he has grown a lot as an artist and also introduced alternative processes into the studio’s workflow. He is responsible for handling game illustrations and focusing on vehicle, prop and character and costume designs on film projects.

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Senior Concept Artist for Pixoloid Studios. After working mainly in the games industry as a freelance designer and as an in-house artist at Pocket Scientists on mobile titles, he joined the studio as the first hired artist in early 2016. Since then he has grown a lot as an artist and also introduced alternative processes into the studio’s workflow. He is responsible for handling game illustrations and focusing on vehicle, prop and character and costume designs on film projects.

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