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Raphaël Lacoste
Raphaël Lacoste

Raphaël Lacoste a french art director and illustrator, born in Paris, in 1974. He studied at the École des Beaux-Arts de Bordeaux and attended the school of the Cité Internationale de la Bande Dessinée et de l'Image, in Angoulême, to learn 3D animation. 3D. Following his studies in animation, Raphaël Lacoste joined the video game company  Kali...

Raphaël Lacoste

Raphaël Lacoste a french art director and illustrator, born in Paris, in 1974. He studied at the École des Beaux-Arts de Bordeaux and attended the school of the Cité Internationale de la Bande Dessinée et de l'Image, in Angoulême, to learn 3D animation. 3D. Following his studies in animation, Raphaël Lacoste joined the video game company  Kalisto, as an environment artist. A few years later, he take the opportunity to become an art director at Ubisoft Montréal for the game Prince of Persia: The Sands of Time. He won a Visual Effects Society Award in 2006,for his work on cut-scenes from the game Prince of Persia: The Two Thrones. As he wanted to discover the film industry, Raphaël joined the RodeoFX company in Montréal to work as a matte painter and senior concept artist on feature films such as Terminator: Salvation, Journey to the Center of the Earth, and Jupiter Ascending. Today, we can even see his name written in the Ubisoft Company, as Franchise Art Director of Assasin's Creed

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